Model morph target based on the Poser Restricted Content, but does not include the original mesh connectivity info. All you need is a basic knowledge of how to create and connect nodes and how to edit their parameters. This shader, designed to work well in virtually any lighting situation, is easily adaptable to any 3D figure, and there's also a section on further customization. This is custom-morphed with a texture set of my own design applied. The texturing is applied with 5 nodes. As you can see, this rudimentary shader is better than nothing, but it's far from anything that could properly be called "realism."
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